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This one-year course is designed to teach students the fundamental principles and advanced techniques of 3D modeling, sculpting, texturing, and surfacing for various industries, such as film, gaming, architecture, and product design. The course is divided into three terms, each focusing on specific aspects of the 3D pipeline to ensure comprehensive understanding and practical application of the learned skills.

MTS Pro- Modeling Texturing
                      Surfacing Professional
                      Course

Duration - 9 Months

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Photoshop

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Substance Painter

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MAYA

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Arnold

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Z-Brush

Course 
Overview

This one-year course is designed to teach students the fundamental principles and advanced techniques of 3D modeling, sculpting, texturing, and surfacing for various industries, such as film, gaming, architecture, and product design. The course is divided into three terms, each focusing on specific aspects of the 3D pipeline to ensure comprehensive understanding and practical application of the learned skills.

Learning Outcomes

The student will be proficient in creating various types of 3D assets, such as characters, environments, and props, for use in film, television, gaming, and product design. They will also have built a comprehensive portfolio showcasing their work, which will demonstrate their abilities and creative vision to potential employers or clients.

 

By finishing the course, the student will be prepared to pursue a career as a 3D modeler, character artist, environment artist, texture artist, or surfacing artist, and can further specialize in their chosen discipline or continue to develop their skills across multiple areas in the 3D industry.

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